I left-clicked and he turned into a heap of bloody chunks. I can’t recall if he actually attempted to attack me, but after a decade of playing action RPGs the old monster-bashing instincts kicked in. It has taken me a while to realise that this was a bad thing to do-an act of attempted heroism with a massive aspect of murder-but I had reacted instinctively to the fact the man’s name tag turned red. Things get a little more complicated when I offer to take a man to Devil’s Crossing and he refuses, and I kill him with a massive lightning hammer. This was an act of heroism, with a small aspect of child abduction.
The jail cell is part of a reconstituted human settlement called Devil’s Crossing, and the people there seem like good not-ghost people. When you reach the shrine detour, check for the marked barricade first, because the Shrine is VERY close to the entrance to the cave that's behind the barricade, and shaves a minute or two off of the time it takes to. And the kid was hiding in the wild, surrounded by ghosts and other cool monsters that like to eat children. Town Portal: Either way you get here, you come back to the same path rather quickly. That’s not a question I ask myself often in action RPGs, in which you’re required to kill creatures in their thousands.